Same conversation, four different visual treatments. This is the most important view in the app.
Got it. I'll spin up a design exploration with several distinct directions. Let me delegate this to a teammate so I can keep Signal responsive.
I'm thinking: a museum-night gallery theme, something with high saturation like mek.gallery, and maybe integrated shaders.
Absolutely. The conversation view is the hero. I'll make sure the teammate prioritises that.
Got it. I'll spin up a design exploration with several distinct directions. Let me delegate this to a teammate so I can keep Signal responsive.
I'm thinking: a museum-night gallery theme, something with high saturation like mek.gallery, and maybe integrated shaders.
Absolutely. The conversation view is the hero. I'll make sure the teammate prioritises that.
Got it. I'll spin up a design exploration with several distinct directions. Let me delegate this to a teammate so I can keep Signal responsive.
I'm thinking: a museum-night gallery theme, something with high saturation like mek.gallery, and maybe integrated shaders.
Absolutely. The conversation view is the hero. I'll make sure the teammate prioritises that.
Got it. I'll spin up a design exploration with several distinct directions. Let me delegate this to a teammate.
I'm thinking: a museum-night gallery theme, high saturation, and maybe integrated shaders.
Absolutely. The conversation view is the hero.